Visão geral do jogo
Explore an ancient, futuristic version of San Francisco in this short RPG text game with dynamic combat and consequences for your choices.
Embark on a surreal journey through the ruins of San Francisco, where mythical creatures roam free and the music is anything but medieval. This RPG text game, inspired by modern tabletop RPGs like Dungeon World, follows the story of a young necromancer on a dangerous quest. Prepare for dynamic combat that simulates individual body parts, where you can cleave off someone's leg and use it to smack them in the head! A Natural Language Generation system clarifies what's happening to you in plain English.
Make your choices with caution, as every action you take has consequences. Inaccurate in battle? You could end up losing recruits within your party. The game features a living, breathing world that continues on without you, so pay attention to what is happening. Hop right into the fray with quick gameplay that automatically saves and has no loading screens.
This game is the work of a single writer-programmer, Filip Hracek, and a single illustrator, Alec Webb. The gameplay is closer to tabletop role-playing games than traditional computer RPGs as it doesn't focus on numbers and graphics. Instead, the game tells you what's happening similarly to a dungeon master. Meticulously tracked in the background, there are no big tables to look at or tactical maps to read. This relatively short game can be completed in approximately 90 minutes, and it's bound to be an experience unlike any other.
Gêneros
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Desenvolvedor
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